Our team comes from across the globe with specialities in architecture, lighting design, artwork design and fabrication, software development, project management, sound design, composition and audio branding.
A qualified architect, Dominic founded Cinimod Studio in 2007 which fuses his passion for integrating technology and interaction with design, art, lighting and architecture.
Bailey has the combined responsibility of acting as the personal assistant to the creative director, whilst also covering all aspects of the studio’s public and media relations.
Leading the production and installation teams, Ben uses his experience in detail design and fabrication to develop artworks and projects within the studio.
An engineer experienced with electrical design, installation, networking and metal work production, Carsten oversees the electrical workshop at Cinimod and manages the fabrication and installation of electrics on-site.
Chryssa is a qualified architect and designer who develops and delivers innovative concepts across various projects spanning lighting, architecture, interactive artwork and design.
Acting as the lead project manager for the more ambitious and intricate ventures within the studio, Claudia is responsible for the management of projects with particular emphasis on client liaison, team coordination, budget management and ensuring successful delivery.
Coriolan is a hardware engineer who uses his background in consumer electronics and creative technology to work on artworks and commercial projects within the studio.
Craig is a 3D character rigger and animator responsible for the set up and creation of movement for the assets produced by the 3D design team.
With a dual role, Daisy oversees the artworks from conception to delivery in addition to working closely with the director, Dominic, on maintaining and promoting business development.
David is an experienced software developer responsible for the creative real-time audio and visual software development for both the artworks and commercial projects within the studio.
Thriving on the narrative of projects and playing a crucial role in creative delivery, Dougal is also a co-founder of North v South, Cinimod’s composition and audio design sister company.
Greg is instrumental in the production of both computer-based and physical design creations and is involved from idea conception, to the tangible end product.
Possessing extensive knowledge of CGI software, Gustavo is a 3D artist and visual effects designer who pioneers new visual techniques for the studio’s 3D projects and artworks.
Harish assists on the technical challenges of the studio’s larger architectural lighting projects, particularly focusing on dynamic lighting design which captures people’s attention and enhances their experience of a space.
As part of the production team, Isabella is involved in a variety of different projects across the studio, ranging from commercial endeavours through to artwork development.
Joe is a cross discipline developer with expertise in Unity 3D game development and web design. His work involves programming interactivity and developing systems for the studio’s projects.
Having successfully driven brand direction for over a decade, Kristian brings this unparalleled experience to the Cinimod team. He is also a co-founder of North v South, the studio’s composition and sound design sister company.
Mangosh is a software developer and creative coder who is proficient in making interactive applications for the creative industry. His work involves writing software which bundles and controls innovative technologies used in Cinimod projects.
The studio manager at Cinimod, Marcia works closely with the entire team, managing financial reporting, human resourcing and overall logistics of the busy studio.
Michal is responsible for the design of the computer systems and networking structures within the artworks and projects. Additionally, he also manages the studio’s overall IT systems and render farms.
Working in detail design and production within the workshop, Stephen is responsible for the 3D-printing department and also acts as a fabrication technologist charged with finding new processes for production.